![]() ![]() Right now I have not fiddled with curacy due to the fact that I have not looked into it. ![]() Also having another mod that is WIP that changes melee/unarmed damage to reflect on your strength(that is where the switchblade damage comes from). Once the creation kit and or FO4edit updates which ever is first I will add effects to the ammo themselves to be as compatible as possible with any weapon mod. Future updates will include a script for armor to reflect the new damages. ![]() This mod changes weapon damage to a more realistic feel as well as changing ammo name to reflect a more realistic nature specially since your character has military background he at least should know ammo types right? Also made explosions have more damage not all of them but right now the most important ones.
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